How do you differentiate between playing a survival game and just surviving well?
When playing the game, the smartest, the strongest and the best hunters frequently lose because they are too strong. In true survival, those skills are an asset to the group, not a threat.
On another thread it was suggested that Spike and his amulet is in there.
Actually, they were talking about The Show Soon Not to Be Known as
The Inside.
But it's a viable theory all the same. Spike comes out, gets burnt to a crisp, end of story.
When playing the game, the smartest, the strongest and the best hunters frequently lose because they are too strong.
Do you think there are game-players on the island?
I think Hurley is a gamer, and that Locke views the island as his own personal walk-about, where things are deadly serious, but also a notreality! adventure. (I hope that makes sense)
When playing the game, the smartest, the strongest and the best hunters frequently lose because they are too strong.
Do you think there are game-players on the island?
And maybe
Hurley is one of them!
Heh, shows what happens when I don't refresh before replying...
Ok, so I adapted the thought, P-C (g)
I was thinking Tommyknockers when they were looking at the Hatch. (I hope not though).
And Boone has totally exchanged Shannon for Locke.
Locke will probably be able to delegate Boone-mastership to Walt, for christ's sake.
"I might break you in, but I'd make you my dog's bitch".
This was very good right up to the fakeout. That's what, 2 in 3 eps? You can only get away with crying wolf that often if you've established that you're prepared to off major characters for real.